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MSc - Master of Science
Knights Park
Full Time
SEP-25
1 year
Select a course option
MSc - Master of Science
Knights Park
Full Time
SEP-25
1 year
MSc - Master of Science
Knights Park
Full Time
SEP-25
2 years
MSc - Master of Science
Penrhyn Road Campus
Full Time
SEP-25
2 years
MSc - Master of Science
Penrhyn Road Campus
Full Time
SEP-25
1 year
MSc - Master of Science
Penrhyn Road Campus
Part Time
SEP-25
2 years
MSc - Master of Science
Knights Park
Part Time
SEP-25
2 years
Select a an exam type
Why choose this course?
The aim of the User Experience Design MSc course is to equip you with the behavioural theory, design practice and technology know-how that is necessary for a career as interaction designer, usability engineer, user researcher, or head of user experience. The course focuses upon the analysis, design, prototyping and evaluation of multimedia, multi-modal, and multi-platform user interfaces that are easy to use and support a great user experience.
What you will study
This programme will give you the following opportunities: Take the role of a user experience (UX) designer/analyst in an interdisciplinary team of students from across the Digital Media Kingston programme, and use industry-standard techniques to deliver on time. Learn about fundamental User Experience activities - analysis, design, prototyping and evaluation - in the context of practical projects. Projects are selected in consultation with students (and mostly individually), so that you can tailor your degree towards the industry sector, technology or job role that suits your interests and ambitions. Consider user experience in relation to cutting-edge technologies (big screens, tablets, smart phones, context-aware embedded devices and multi-modal games console), current industry trends (big data, multi-channel services, digital lifestyles), and contemporary theory (cognition 'in the wild', usability vs experience). Explore at least one kind of specialist practice in depth, to further distinguish and focus your learning, and practice track record. Learn how to present yourself to potential employers through your online professional presence and portfolio. Work with industrial hosts, and research-active academics to produce excellent, professional pieces of work that push the boundaries of current understanding and achieve design innovation.
Teaching and assessment
All taught modules are project-based and assessed by practical coursework. Typically, this involves an in-class presentation for formative feedback mid-way through a teaching-block ('term'), followed by project deliverables at the end of term i.e. as appropriate, project proposals and strategies, personas, user journeys, task models, styleguides, low-fi/mid-fi/hi-fi prototypes, styleguides, and evaluation reports. Project deliverables are typically accompanied by a design report, which relates project processes and decision-making, and/or explains the final design.
After you graduate
Graduates of this course now work in roles such as user experience designer, user experience researcher, product owner, usability consultant, interaction designer, and information architect and content strategist. Some work in-house, at companies such as John Lewis, Aviva, IBM, E-Bay, BSkyB, RAC, Thomas Cook, BBC) in UK and around the world at Google (USA), Symantec, Microsoft and TPVision (India). Others work for agencies such as Systems Concepts, weare:London, AIA Worldwide, Amaro, Wilson Fletcher and UI Centric, in the UK, and around the world at MediaEngine (Italy), Oxx (Norway) and Thoughtworks (Johannesburg).
A 2:2 or above honours degree or equivalent in art and design, computer science, or humanities. The most relevant undergraduate degrees are relevant to digital media – graphic design, communication design, interactive media, information technology – but also psychology, ethnography. The course attracts students with both BA and BSc degrees. Possible weakness in the undergraduate degree may be compensated with relevant work experience, and other evidence that you are motivated and able to study at this level. This may be demonstrated both through qualifications and portfolios of work. If you have an online portfolio/PDF of design and digital work (and a description of your design process) we recommend this is included as a link in your personal statement. Experience in digital media, user interface development and user interaction design is particularly valuable. Experience in an application domain (health care, business information, retail) is also relevant.
Students living in
Domestic
£10,900 per year
Students from Domestic
This is the fee you pay if the University is in the same country that you live in (England, Scotland, Wales, Northern Ireland)
£18,500 per year
Students from EU
The amount you'll pay if you come to study here from somewhere in the EU.
£18,500 per year
Students from International
The amount you'll pay if you come to study here from a country outside the EU.
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