Curious about studying Technical Art for Games & VFX (Integrated Masters) - MSci (Hons)at Escape Studios? We've gathered all the key details—entry requirements, modules, fees, and more. Hear from real students by checking out reviews, or take the next step by booking an open day to explore it for yourself.
Master in Science (with Honours) - MSci (Hon)
Escape Studios
Full Time
Sep 2026
4 Year
If you love games, films and animation, have a passion for problem solving, finding creative solutions and being part of a team, then Technical Art for Games and VFX is for you. The job title says it all! Technical Artists work anywhere between creating tools all the way through to creating artwork as well. It’s the perfect role for those who like to do a bit of everything or drill down into a specific area of interest, whether that be creating art, shaders, lighting, making procedural content, solving technical issues, helping artists or creating your own amazing FX simulations. This exciting role encompasses art and technical development and is perfect for people who want to be that bridge between art and code. Designed with industry experts from
Creative Assembly,
Framestore,
nDreamsand
PlayStation London Studios, on this degree you will learn to create tools, scripts and FX simulations, developing graphics and solving problems for teams in the games, visual effects and animation sectors. You will have the transferable skills to work and support teams in both technical and artistic capacities across different real-time and graphics production environments, such as virtual reality and virtual production.
Why choose this course+ Ranked
1st in the worldfor
Production Excellence in Immersive Mediaand
2nd in the UK (15th in the world)for
Visual Effectsby
The Rookies+ Based in London - home to some of the best video games and VFX studios in the world + Partnership with
Epic Games- the first
Unreal Engine Authorized Training Center in the UKand an
Unreal Engine Academic Partner. + We’re a
Houdini certified school+ Work on industry-standard briefs, experience real-life scenarios and receive feedback on your work from external developers to learn about current development practice + Successful alumni - you’ll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including
Rare, Rockstar, Ubisoft, DNEGand
Framestore. 47 Escapees worked on
Avengers: Endgame, 26 on
The Mandalorian, 23 on
Guardians of the Galaxy: Volume 3and 20 on
Stranger Things+ Study in a studio environment that mirrors current industry practice, using high-spec equipment and professional software such as
Unreal Engineand
Houdini+ Professional input - industry partners have helped design this degree to make sure it is relevant to employers and up to date + All-round technical skills - learn software, skills and techniques for both games and visual effects and learn how the pipelines cross over
CDD-BBB Grades/points required
Not currently available, please Contact University for up to date information.