MSc Immersive Technologies (Virtual and Augmented Reality)
University of Bristol
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( 4.1)

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Qualification

MSc - Master of Science

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Location

University of Bristol

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Full Time

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Start date

SEP-25

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Duration

1 year

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Qualification

MSc - Master of Science

Location

University of Bristol

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Full Time

Start date

SEP-25

Duration

1 year

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MSc - Master of Science

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University of Bristol

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Part Time

Start date

SEP-25

Duration

3 years

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Qualification

MSc - Master of Science

Location

University of Bristol

Study mode

Part Time

Start date

SEP-25

Duration

2 years

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Computer Science
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Course info

OverviewImmersive Technologies are transforming how we consume, interact, and experience digital information and media. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are now being used across numerous and diverse industries, from games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture, product development, and design; through to simulation and healthcare. This degree will enable you to translate your ...Read more

Overview

Immersive Technologies are transforming how we consume, interact, and experience digital information and media. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are now being used across numerous and diverse industries, from games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture, product development, and design; through to simulation and healthcare. This degree will enable you to translate your knowledge and skills to make engaging immersive content and interactive experiences for diverse audiences. We will equip you with the technical knowledge and skills to succeed in this exciting and rapidly growing sector. Throughout the programme you will learn from world-leading academics and work with industry partners. This programme is designed to equip you with:

  • technological skills and knowledge to work with virtual reality and augmented reality;
  • breadth and depth of the critical and rigorous theory and the practical skills in immersive technologies that underpin extended reality experiences;
  • ability and knowledge to consider the processes of content creation, delivery, and consumption holistically, as a continuum in order to provide engaging immersive experiences for a range of audiences while meeting technological constraints and addressing commercial needs;
  • ability to work across disciplinary boundaries to create innovative immersive experiences for a variety of contexts, through working collaboratively with students on the MA Immersive Arts (Virtual and Augmented Reality) to bring together skills in creative arts and computer science;
  • skills in responsible innovation and entrepreneurship to become the next generation of leaders in immersive industry startups.

The immersive, creative and technology industries are thriving in Bristol and the region, which makes the city an ideal place to study Immersive Technologies. The MSc programme has been co-designed with industrial partners to meet a growing skills-gap demand and is closely associated with excellent cutting-edge research and facilities within the University in immersive technologies and creative practices, for instance

  • MyWorld
  • . This ensures the teaching is research-led and gives students insights about how the sector will evolve in the future, along with emphasising an applied and practice-based education.

    Key stats

    WUSCA ranking:
    WUSCA student ranking
    These are the 2024 rankings, based on ratings given by past and current students.
    86/101
    CUG Subject Ranking
    CUG Subject Ranking
    Source: Complete University Guide 2025
    12th
    CUG Ranking
    CUG Ranking
    Source: Complete University Guide 2025
    16th

    Modules

    Modules (Year 1)
    IDP Connect

    Entry requirements

    An upper second-class honours degree or international equivalent in any numerate discipline. Applicants without a numerate degree must demonstrate competency in mathematics. A-level mathematics at A* or 1x university-level maths unit at 2:1 is required, for those without a numerate degree.

    Tuition fees

    Students living in

    Domestic

    £16,300 per year

    This information is updated by IDP Connect, or in some cases the institution directly.
    Please note: The fees might vary so please make sure you contact the institution for up to date information.

    Students from Domestic

    This is the fee you pay if the University is in the same country that you live in (England, Scotland, Wales, Northern Ireland)

    Fees are subject to an annual review. For programmes that last longer than one year, please budget for up to a 8% increase in fees each year.

    £34,200 per year

    This information is updated by IDP Connect, or in some cases the institution directly.
    Please note: The fees might vary so please make sure you contact the institution for up to date information.

    Students from EU

    The amount you'll pay if you come to study here from somewhere in the EU.

    Fees are subject to an annual review. For programmes that last longer than one year, please budget for up to a 8% increase in fees each year.

    £34,200 per year

    This information is updated by IDP Connect, or in some cases the institution directly.
    Please note: The fees might vary so please make sure you contact the institution for up to date information.

    Students from International

    The amount you'll pay if you come to study here from a country outside the EU.

    Fees are subject to an annual review. For programmes that last longer than one year, please budget for up to a 8% increase in fees each year.

    IDP Connect

    Uni info

    University of Bristol
    Beacon House Queen’s Road Bristol BS8 1QU United Kingdom
    Nearest train station: Clifton Down  0.2 miles away
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