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Offered jointly by The University of Glasgow and the famous Glasgow School of Art, the aim of this programme is to dissect and examine human anatomy and reconstruct it in a real-time 3D environment for use in education, simulation, and training.WHY THIS PROGRAMMELearn to combine actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation.Undertake cadaveric dissection of key areas of the human body and examine prosectionsGain 3D visualisation skills specific to
Offered jointly by The University of Glasgow and the famous Glasgow School of Art, the aim of this programme is to dissect and examine human anatomy and reconstruct it in a real-time 3D environment for use in education, simulation, and training.
WHY THIS PROGRAMME
Learn to combine actual cadaveric dissection with 3D digital reconstruction, interaction and visualisation.
Undertake cadaveric dissection of key areas of the human body and examine prosections
Gain 3D visualisation skills specific to applications in the medical, biomedical, anatomy, or health domains.
Get access to a wide range of digital interaction technologies including virtual and augmented reality, stereographic 3D and haptic devices and become involved in the design and development of related visualisations and/or applications eg visualising current life science research, creating patient information applications or training applications for medical practitioners, diagnostic and clinical applications, medical visualisation and simulation.
Each student has a dedicated PC for their studio work due to the studio based teaching approach at The Glasgow School of Art.
Access is available to the Laboratory of Human Anatomy at The University of Glasgow, one of the largest in Europe.
Opportunities are avalailable to have your work published in journals, books and conference proceedings / presentations through collaborative research projects.
Benefit from guest lectures by practitioners, researchers and experts through our excellent industry connections from research and commercial projects.
Projects are supervised by leading scientists across the College of Medical, Veterinary and Life Sciences.
This programme and teaching staff are accredited by the Institute of Medical Illustrators.
The staff in Simulation and Visualisation have expertise in 3D modelling, Human-Computer Interaction, Virtual Reality, Augmented Reality and in the use of games and related technology to support education and learning.
Career opportunities exist within diverse fields like and many of our graduates have gone on to work in a range of areas related to anatomical education, medical illustration, digital life sciences and interactive media.
Other former students now work in teaching roles in Universities across the world or have progressed onto Doctoral, Medical or Dental studies.
The University of Glasgow is one of four ancient universities in Scotland, founded back in 1451. The university is part of the prestigious Russell Group, and is one of only two universities in the UK to be awarded a 5 Stars Plus by the QS University Rankings 2017.
Alumni include seven Nobel Prize winners, Scotland’s First Minister and a Prime Minister, while Albert Einstein gave a lecture on the theory of relativity there back in 1933.
The university has over 7,000 postgraduate students from 140 countries around the world, taking up taught and research degrees. Study options vary from Financial Economics to European Studies.
The university consists of four colleges:
College of Arts
College of Medical, Veterinary and Life Sciences
College of Science and Engineering
College of Social Sciences
There are three campuses making up the university.
Where you'll study
The Fraser Building
65 Hillhead Street
Glasgow, City Of
In the School of Education, our goal is to enhance the educational experience and attainment of those living in Scotland, the wider United Kingdom and worldwide. We believe our postgraduate taught programmes are transformative and...