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MA - Master of Arts
University of Bristol
Full Time
22-SEP-25
1 year
Select a course option
MA - Master of Arts
University of Bristol
Full time
22-SEP-25
1 year
MA - Master of Arts
University of Bristol
Part time
22-SEP-25
2 years
MA - Master of Arts
University of Bristol
Part time
22-SEP-25
3 years
Select a an exam type
Programme overview
Creative technologies, interactive and immersive media are transforming the ways in which we experience and engage with culture. Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) are being used across a wide range of industries, from games and entertainment; theatre and live events; museums and heritage; marketing, advertising, and tourism; architecture and design; through to simulation and healthcare. This MA will enable you to translate your learning and experience in creative arts (eg writing, theatre, film, or music production) into making engaging immersive content and designing innovative interactive experiences. We will equip you with the technical skills and knowledge to succeed in this exciting and rapidly growing sector. Throughout the course, you will learn from world-leading academics, pioneering thought-leaders, and work closely with creative industry partners. This MA equips students with the:
The creative, immersive and screen media industries are thriving in Bristol and the region, which makes the city an ideal place to study Immersive Arts. The MA has been co-designed with industry partners and is closely associated with excellent cutting-edge research within the University in immersive technologies and creative practices, for instance MyWorld. The teaching will be research-led, give students insights into emerging media and how the creative industries are evolving, along with emphasizing practical approaches to learning.
Careers
Graduates from this MA will be capable of developing immersive applications and content for a variety of sectors, applying their knowledge to real-world challenges, and will be able to innovate and work successfully in interdisciplinary teams. As diverse sectors pivot to embrace immersive technologies, the demand for graduates with skills in this area has skyrocketed and such expertise is becoming integral to a wide range of occupations across the globe. Students will graduate with a portfolio of work that shows what they are able to do and you will have a network of professional contacts to draw on.
Graduates from this MA will be sought after in a wide range of roles, for instance in immersive theatre and events, in the interaction department of animation, film and screen media companies, in advertising, marketing, experience and app design, in digital museum interpretation, and in games development.
Students can exit with PG Certificate (Postgraduate Certificate), PG Diploma (Postgraduate Diploma).
An upper second-class honours degree or international equivalent in any discipline.
Students living in
Domestic
£15,700 per year
Students from Domestic
Fees are subject to an annual review. For programmes that last longer than one year, please budget for up to a 8% increase in fees each year.
£34,200 per year
Students from EU
Fees are subject to an annual review. For programmes that last longer than one year, please budget for up to a 8% increase in fees each year.
£34,200 per year
Students from International
Fees are subject to an annual review. For programmes that last longer than one year, please budget for up to a 8% increase in fees each year.
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