This course provides the framework and critical discourse for the candidate to develop, create, and publish a graphic novel over the course of study.You will research and develop sequential narrative methods, world-building techniques, and graphic novel publishing and immersive technologies. Engaging with the breadth and depth of what a sequential narrative could be, you will critically examine and contextualise your work in relation to emerging social, political, cultural, and ethical issues.
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This course provides the framework and critical discourse for the candidate to develop, create, and publish a graphic novel over the course of study.
You will research and develop sequential narrative methods, world-building techniques, and graphic novel publishing and immersive technologies. Engaging with the breadth and depth of what a sequential narrative could be, you will critically examine and contextualise your work in relation to emerging social, political, cultural, and ethical issues. You will work individually and collaboratively to produce a graphic novel that questions the role of the comic artist, audience, distribution and immersive media.
You will be supported by a team with diverse research and practical interests within sequential narrative, comic art and graphic novel culture, working closely with visiting industry professionals. You will challenge what a graphic novel can be, working collaboratively with writers, artists, publishers and readers – the aim is to create externally-engaged, progressive, inclusive, and immersive graphic novels for a diverse and growing readership.
Specialist Resources
Students are able to access professional standard digital print facilities (including film scanning) by arrangement on one evening per week and on Saturdays during the standard academic year.
Students will also achieve PgCert and PgDip exit awards during this course. AWARDED BY: Leeds Arts University.