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PhD/DPhil - Doctor of Philosophy
Online/Distance learning
Part Time
OCT-26
6 Years
Select a course option
PhD/DPhil - Doctor of Philosophy
Online/Distance learning
Part Time
OCT-26
6 Years
PhD/DPhil - Doctor of Philosophy
Online/Distance learning
Part Time
APR-26
6 Years
PhD/DPhil - Doctor of Philosophy
Online/Distance learning
Part Time
FEB-27
6 Years
PhD/DPhil - Doctor of Philosophy
Online/Distance learning
Part Time
APR-27
6 Years
PhD/DPhil - Doctor of Philosophy
Online/Distance learning
Part Time
FEB-26
6 Years
Select a an exam type
The School of Film, Media, and Creative Technologies brings together investigative rigour with creative storytelling and communication to make positive changes to the world and how we think. We work in the real and imaginary worlds to produce skilled graduates, quality research and compelling stories through innovative technology. Our goal is to challenge and disrupt the way people relate to and communicate with each other through creative practice and the development of innovative technologies. We seek to change the world one story at a time. Our storytelling has many formats, whether reporting breaking news, writing myths, or producing visually impactful documentary films, TV and books. Our research is focused on collaborative, cross-disciplinary projects that improve our quality of life and rethink how we interact with each other and our environment. We deliver outstanding research in VR and its applications to healthcare, computer games, and visual computing in image analysis and big data representation. We've also overhauled the management of digital archives and promoted new approaches to storytelling in video games. Many of our staff have industry experience and links with the creative industries, and bring this experience to their teaching. Jared Embley worked as a creature effects artist on Game of Thrones, Niki Wakefield was a compositor for the Harry Potter films and Space Jam, and Gavin Wade has worked on over 50 published titles in the games industry. Teaching We mix creative practice with critical understanding to offer our students an engaging and socially and culturally relevant learning environment. We have a mixture of talented staff with international reputations for their work and research, and their expertise feeds into our globally minded, practically focused approach to teaching. Students use industry-standard technology, including games console dev kits, VR and Motion Capture (MOCAP) labs, AR and VR headsets, and our music studios with an SSL desk and Buchla synth. They're encouraged to learn new software and hardware, and apply what they learn in practical settings and through project based work with our staff supporting their individual creative approaches.
You need a good first degree from an internationally-recognised university or a Masters degree in an appropriate subject. We'll also consider applicants with exceptional equivalent professional experience and/or qualifications.
Students living in
Domestic
£2,250 per year
Students from Domestic
This is the fee you pay if the University is in the same country that you live in (England, Scotland, Wales, Northern Ireland)
£2,250 per year
Students from EU
The amount you'll pay if you come to study here from somewhere in the EU.
£7,800 per year
Students from International
The amount you'll pay if you come to study here from a country outside the EU.
Portsmouth is a small and lively city by the sea that offers everything students need....