Curious about studying Computer Science with a Year-in-Industry - MSci (Hons)at Royal Holloway, University of London? We've gathered all the key details—entry requirements, modules, fees, and more. Hear from real students by checking out reviews, or take the next step by booking an open day to explore it for yourself.
Master of Science (with Honours) - Msci (Hon)
Main Site
Full Time
Sep 2026
5 Year
Our five-year integrated masters course offers a thorough grounding in the latest trends and technologies in the rapidly evolving world of computer science, with the benefits of a sought-after year in industry. You will have the chance to showcase your abilities in an extended final year project and this course is recommended if you want to go on to postgraduate research or pursue a high-level technical career, or just wish to delve deeper into the subject.We cover all the essentials of application development and explore the fundamentals of computing, and we also introduce you to a host of advanced theories and technologies, from computer games, machine learning and digital sound and music, to intelligent agents and multi-agents, computational optimisation, advanced data communications, digital forensics and more. From the outset you will be experimenting with programming games, robots, Gadgeteer kits, Subversion, JUnit testing, Scrum-based Agile software and more, in our well-equipped laboratories. The course’s modular structure gives you the flexibility to tailor your degree to your interests. Your supervised work placement can be completed at the end of year 2 or 3. At the end of year 1 you will have the option of transferring onto one of our specialist pathways (Artificial Intelligence, Information Security or Distributed & Networked Computing). Transferring onto our Software Engineering pathway requires previous programming experience and early permission to take the Software Development course in year 1, rather than Object-oriented Programming.Duration: 5 years full time
This module will describe the key principles of academic integrity, focusing on university assignments. Plagiarism, collusion and commissioning will be described as activities that undermine academic integrity, and the possible consequences of engaging in such activities will be described. Activities, with feedback, will provide you with opportunities to reflect and develop your understanding of academic integrity principles.
In this module you will develop an understanding of how the internet works and its key protocols. You will look at the technologies used for web development, including scripting languages and their potential for adding dynamic content to web sites and applications. You will consider the role of web services and related technologies, and will examine the fundamental principles of network security.
In this module you will develop an understanding of the handling of large and infinite objects within a programming environment. You will learn how to use formal logic to design, reason about and minimise switching circuits, and write basic programs in assembly language. You will consider the binary representations of signed and unsigned integers and how to write regular expressions to describe sets and build deterministic automata to recognise these. You will also examine the use of automata machines in the design and reasoning of sequential flow systems.
In this module you will develop an understanding of the formal reasoning for sets, relations, functions and cardinality. You will look at the structures for program data and representation and learn to write and reason recursive definitions and prove results by induction and contradiction. You will consider the representation and reasoning of problems using graphs and the use of vectors and transformations for defining and manipulating graphical objects. You will also examine the usage of probability and statistics in analysing data.
In this module you will develop an understanding of programming and object-orientation concepts. You will learn about program basics, control flow, data structures, objects, exceptions, and file input and output. You will consider how to solve basic programming tasks and the need for program documentation, testing, readability and modifiability.
In this module you will develop an understanding of the building of computer systems whilst also gaining a knowledge of the basic concepts of 2D game design, applying them to the development of simple games. This module brings together the lab components of robotics, games design and object-oriented programming, and will allow you to progress to a group project to apply the concepts you learn together.
In this module you will develop an understanding of software design and engineering processes, including the Waterfall and Agile methodologies. You will learn how to identify common software requirements and see how these have been considered in existing systems. You will look the techniques of software design and how software engineers communicate their design ideas. You will consider the importance of documentation and the usage of current industry-standard notations such as user stories and the unified modeling language (UML). You will also analyse and critique the design of existing software looking at the user experience as a measure of its fitness for purpose.
In this module you will develop an understanding of the design of algorithms, with a focus on time and space complexity. You will examine basic algorithms, looking at the implementation and analysis of linear search, binary search, and basic sorting, including insertion sort, selection sort, merger sort, quick sort, and heap sort. You will consider alternative data structure representations, such as binary search trees, hash tables, and binary heaps, and will gain an insight into the basics of graph algorithms.
In this module you will develop an understanding of the basic concepts of database technology, including the need for database integrity and robustness, and the use of a modern database system in a web-based environment. You will look at database design and the theory of the relational view of data, learn to describe the crucial issues concerning database integrity and recovery from failure, and write search query language (SQL) queries. You will also consider the process of designing and implementing a database, from the user specifications to the final design, and implement an interface to an SQL database using an application programming interface (API).
In this module you will develop an understanding of how information security may be influenced by real-world design and implementation decisions. You will look at the different cryptographic algorithms, considering their use, advantages and disadvantages. You will use these cryptographic primitives to review and evaluate cryptographic protocols, and examine the rational decisions in the design of tokens and secure elements.
In this module you will develop an understanding of the function and architecture of network operating systems. You will look at the role of an operating system, considering processes, memory and file systems. You will learn to write basic shell scripts, see how services are used at the operating system-level, and evaluate the theory and practice of existing operating systems. You will also examine the UNIX shell, including starting programs, input and output streams, pipes, filters, and utilities.
In this module you will develop an understanding of software engineering techniques and the managerial discipline required to work as part of a team. You will look at basic object-oriented concepts and consider the need for effective program documentation, testing, readability, and modifiability. You will consider the tools used to support software development, such as version controllers, debuggers, and code style checkers, and see how these are integrated into an industry-standard development environment (IDE). You will deliver a small-scale project using test-driven development.
In this module you will develop an understanding of the role of the computer professional, gaining practical experience in developing medium scale software as part of a team using Scrum-based Agile development. You will apply managerial discipline and learn about the software lifecycle, team development, standard industrial software engineering, project management, use of version control, and integrated development environments (IDEs). You will see why project cost and effort is hard to estimate, and consider why project quality is hard to prescribe.
In this year, students will study optional modules.
Year in Industry
Students will spend this year on a work placement. You will be supported by the Department of Computer Science and the Royal Holloway Careers and Employability Service to find a suitable placement. This year forms an integral part of the degree programme and you will be asked to complete assessed work. The mark for this work will count towards your final degree classification.
In this module you will have the opportunity to plan and organise a large project, analysing complex ideas, identifying problems, and coming up with solutions. You will apply scientific principles and use a range of software and hardware techniques. You will analyse the effectiveness of your solutions and evaluate the results. You will also consider legal, social, ethical and professional issues. You can design your own project or choose a topic from a suggested list.
Royal Holloway, University of London, was founded over 170 years ago. It has been at the forefront of social change sinc...